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Paintball is a game whose participants use gas-powered CO2 or compressed air powered markers to launch marble-sized gelatin capsules (paintballs) containing a vegetable oil-based dye, which can come in many colors and variations, such as white, orange, yellow, green and glow in the dark.

Among the most common of the many variations is a version of capture the flag, in which two teams of players attempt to seize each others' banner without being struck by a paintball. Another common game is total elimination where one team wins when all members of the opposing team are eliminated by being struck by a paintball.

The first paintball game was played in New Hampshire in 1981 by Bob Gurnsey, Hayes Noel, and Charles Gaines, who used "markers" (also called guns) built to tag cattle or trees. The first tournament with a cash prize was held in 1983.

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Velocity

Velocity in paintball refers to the speed at which the paintball itself is fired from a marker . It is usually expressed in feet per second (fps) . Velocity is measured with a chronograph .

Velocity is an extremely important concept in paintball because it relates to the all-important issue of safety . Basic physics says that force=mass x velocity, thus the higher velocity, the "harder" paintballs "hit."

The general "hard" upper limit for velocity is 300 fps. In tournament play this is usually the enforced limit. Most goggle systems are designed with a 300 fps play limit in mind.

Most fields have their own velocity policies; recreational fields may enforce, for example, a 285 fps limit on semis and a 300 fps limit on pumps.

Paintballs as a practical matter can only be fired within a certain range of velocities. Too low of a velocity and the range will be insufficient and balls will not break. Too high of a velocity and, aside from the inherent danger involved, balls will begin to curve and may even burst in the barrell due to the force of firing.


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